More extrusion

Create some polygon object, maybe a cube. then create a curve. Select a face, then select the curve, preferably the curve that is facing that poly face. Then extrude. Open hypergraph. create a subCurve node by typing "createNode subCurve" in the command line. Add that subCurve with the curveShape and the cube to the hypergraph. Show input output connection. connect the curveShape.worldSpace[0] to the subCurve.inputCurve. Then connect subCurve.outputCurve to the extrude.inputProfile.

Now lets see the extrude node in chanel box. Add division if secessary. There, u'll see a subCurve node. Play with the max value.

Komentar